Motion Twin, talentuoso team di sviluppo indipendente, ha da poco rilasciato alcune dichiarazioni molto interessanti per quanto riguarda Dead Cells.
L’action/platform in 2D in pixel art si è da poco aggiornato su Nintendo Switch con il DLC Rise of the Giant e non solo. Dead Cells ha superato le due milioni di copie vendute in tutto il mondo.
Questo dato è veramente molto positivo considerando che si tratta di un titolo indie disponibile dallo scorso anno su Nintendo Switch, PC, PlayStation 4 e Xbox One:
Console players who have beaten the game into submission on at least one occasion will gain access to the Cavern, an entirely new environment filled with entirely new ways to die. Abominable new traps, perilous lava pools await and they are filled with violent new enemies waiting to kill you – including a new boss at the end of the Cavern.
Fans will also be introduced to a shiny new skinning system, which gives players more than 50 new character outfits to enjoy. New loot will drop via the game’s new Premium Shop that you can sign up for with your favorite credit card classic blueprints from existing enemies in the higher difficulty modes (and bosses, of course.)
The update brings:
● 10 new enemy types, many of which can be found in the higher difficulty modes of the game
● Three new skills have been included in the game which consist of a flying pet and a single use scroll that will reveal the current level map (ooOOOooOOoooOooo)
● 10 new weapons including the Giant Killer, the Boi Axe and the Thunder Shield
● The old Hunter Grenade door in the Prisoners’ Quarters has been replaced by a new Specialist shop where you can buy the Hunter’s Grenade, skins or a lovely new Map
● For the most advanced players, Rise of the Giant holds a new hidden level. An entirely new ending to your story will be revealed to those who can beat the crap out of the new boss waiting for you at the end….
The entire list of patch notes can be found here: https://dead-cells.com/patchnotes
Via: Nintendo Everything