Atlus ha da poco mostrato, grazie ad un nuovo trailer, il combat system di The Alliance Alive, JRPG sviluppato da FuRyu e già disponibile dal 2017 in Giappone in esclusiva per Nintendo 3DS.
Each character has a collection of “Battle Arts” that’ll unleash a fury of attacks on opponents. In the middle of battle, spark an “Awakening,” a mechanic that can randomly trigger when using Battle Arts. These “Awakenings” can either level up the art being used or unlock a new, related art. Keep using your Battle Arts and the “Ignition” gauge will build up. Once full, unleash an ultimate attack called a “Final Strike” to deal some major damage against enemies.
Attacking enemies, taking damage and having a party member get KO’d all also build up the gauge, so think strategically about how to approach a fight.
The Alliance Alive sarà disponibile il 27 marzo in Europa.